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geometric_algebra [2021/10/20 07:20] – [Articles] pbkgeometric_algebra [2021/10/20 07:24] – [Articles] pbk
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   * [[https://arxiv.org/pdf/2007.04464.pdf|Deform, Cut and Tear a skinned model using Conformal Geometric Algebra]] (2020) - //Manos Kamarianakis, George Papagiannakis//   * [[https://arxiv.org/pdf/2007.04464.pdf|Deform, Cut and Tear a skinned model using Conformal Geometric Algebra]] (2020) - //Manos Kamarianakis, George Papagiannakis//
 We present a novel, integrated rigged character simulation framework in Conformal Geometric Algebra (CGA) that supports, for the first time, real-time cuts and tears, before and/or after the animation, while maintaining deformation topology. The purpose of using CGA is to lift several restrictions posed by current state-of-the-art character animation & deformation methods. Previous implementations originally required weighted matrices to perform deformations, whereas, in the current state-of-the-art, dual-quaternions handle both rotations and translations, but cannot handle dilations. CGA is a suitable extension of dual-quaternion algebra that amends these two major previous shortcomings: the need to constantly transmute between matrices and dual-quaternions as well as the inability to properly dilate a model during animation. Our CGA algorithm also provides easy interpolation and application of all deformations in each intermediate steps, all within the same geometric framework. Furthermore we also present two novel algorithms that enable cutting and tearing of the input rigged, animated model, while the output model can be further re-deformed. We present a novel, integrated rigged character simulation framework in Conformal Geometric Algebra (CGA) that supports, for the first time, real-time cuts and tears, before and/or after the animation, while maintaining deformation topology. The purpose of using CGA is to lift several restrictions posed by current state-of-the-art character animation & deformation methods. Previous implementations originally required weighted matrices to perform deformations, whereas, in the current state-of-the-art, dual-quaternions handle both rotations and translations, but cannot handle dilations. CGA is a suitable extension of dual-quaternion algebra that amends these two major previous shortcomings: the need to constantly transmute between matrices and dual-quaternions as well as the inability to properly dilate a model during animation. Our CGA algorithm also provides easy interpolation and application of all deformations in each intermediate steps, all within the same geometric framework. Furthermore we also present two novel algorithms that enable cutting and tearing of the input rigged, animated model, while the output model can be further re-deformed.
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 +  * [[https://arxiv.org/pdf/2107.03771.pdf|Graded Symmetry Groups: Plane and Simple]] (2021) - //Martin Roelfs, Steven De Keninck//
 +The symmetries described by Pin groups are the result of combining a finite number of discrete reflections in (hyper)planes. The current work shows how an analysis using geometric algebra provides a picture complementary to that of the classic matrix Lie algebra approach, while retaining information about the number of reflections in a given transformation. This imposes a graded structure on Lie groups, which is not evident in their matrix representation. By embracing this graded structure, the invariant decomposition theorem was proven: any composition of k linearly independent reflections can be decomposed into ⌈k/2⌉ commuting factors, each of which is the product of at most two reflections. This generalizes a conjecture by M. Riesz, and has e.g. the Mozzi-Chasles' theorem as its 3D Euclidean special case.
  
   * [[https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=9488174|A Survey on Quaternion Algebra and Geometric Algebra Applications in Engineering and Computer Science 1995–2020]] (2021) - //Eduardo Bayro-Corrochano//   * [[https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=9488174|A Survey on Quaternion Algebra and Geometric Algebra Applications in Engineering and Computer Science 1995–2020]] (2021) - //Eduardo Bayro-Corrochano//
geometric_algebra.txt · Last modified: 2023/12/30 00:23 by pbk

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